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Using OpenCL

Using OpenCL

J. Kowalik
Motion in Games

Motion in Games

Jan Allbeck
Soft Computing Applications

Soft Computing Applications

Valentina Emilia Balas
Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel
Neural Nets WIRN10

Neural Nets WIRN10

Bruno Apolloni
Motion in Games

Motion in Games

Ronan Boulic
                     CUDA

CUDA

Эдвард Кэндрот

أسامة سميرحسين


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